[WIP] Order of Magnitude more Efficient BindCraft with Rust

[WIP] Order of Magnitude more Efficient BindCraft with Rust

Summary

Problem: Binder-design engines like BindCraft can be computationally heavy and slow, limiting rapid iteration and scalability.

Approach: We re-implements BindCraft core routines in Rust, aiming for an order-of-magnitude performance improvement over existing Python or C++ implementations. (Assuming from context—WIP status.)

Impact: We could dramatically accelerate binder-design workflows by enabling faster simulation and iteration at scale—effectively democratizing automated protein engineering and mise-à-jour lab-to-compute integration.

The customer really doesn’t care about binders, what they care about are

  1. cures (patient)
  2. mechanistic proof (biotechs)
  3. validated targets (pharma)

3 open source softwares we can 1000x

  1. BindCraft
  2. CellProfiler